<div class='quotetop'>QUOTE(nawade @ Aug 23 2006, 03:12 AM) [snapback]250434[/snapback]</div>
Quote:
ok, i can easily manage a park that has 1 dino in it, auction the dino for more than i paid for it, buy one just like it, rinse repeat quite a few times and make money fairly well, however, beyond 2 dinos, problems start to arise. I have dino escape problems more than anything else. I've tried throwing mechanics at the problem, however more mechanics doesn't seem to solve the problem. Can anyone shed any light on how the game decides if a dino breaks out? Does the type of fence matter? Does the number of mechanics in ratio to something else matter? Do any other staff member numbers matter? Does the size/type of the dino matter? I theorize that any of these could have an effect, however, I have no idea how to find out the answers.
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u want 1 mechanik for 2 dino pens, more does'tn help
good fence can help but sometiems a dino will berak out regardles of fence and maintenence
dont know about dino size
i got $200,000 by Julyt 27 in 2nd year withno auction, try and beta that!
auction max is abut 42 mil but not for tRex
orrection when u get all concrete walls the ground turnz concrete and it gets more visiters
try to buy $10,000 at a time from generel store, not 50000 because 10,000 gets the reward (fountian, merrygoround)