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Old 17-10-2006, 11:11 PM   #16
Treewyrm
Abandonia nerd

 
Join Date: Sep 2006
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Posts: 81
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Well I remember a friend of mine once made a map for Duke Nukem 3D where entire level was made with use of engine glitches and visual bugs and of course I had to be the first tester. That was quite weird and scary. As if accurately placed HOM bugs weren't enough he had to make areas with many different rooms that co-exist at the same place in space (but you could only see one at a time, they were separated by different tunnels), all this to twist your sense of reality. There were many other unusual engine features/bugs too. I think I still have it somewhere in my backup.

Next one was the Dyson Sphere at the end of Freelancer. Just imagine flying your little ship in vast space, cool nebulas, planets, stations and etc. You see an alien portal leading somewhere far far away, naturally you jump into it. Next thing you see is a gigantic infinitie cosmic floor and some... planets above the surface. That was shocking experience, my brain had to have a few moments to comprehend what exactly I see. It was as in my dreams when I've seen something like a "cosmic wall"... scary muck... Two hidden systems were also fun, one was like a

Another weird thing was the final system in Nexus: Jupiter Incendent. I don't have words to describe what that is.
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