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Old 25-12-2006, 04:58 PM   #110
Vladan
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I didn't read the entire thread so maybe this was already mentioned, but a cool trick (bug) I abused in Dune 2 years ago was to make a trooper (or a common soldier) shoot an enemy harvester. A harvester would then run him over, but would stay on the same spot without harvesting or moving. This way AI would think everything's ok, but wouldn't make any money, and wouldn't receive another harvester (unless your troops destroy it).
                       
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