Thread: Boot Manager
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Old 05-01-2007, 08:34 AM   #8
gregor
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<div class='quotetop'>QUOTE(Icewolf @ Jan 4 2007, 01:33 PM) [snapback]273249[/snapback]</div>
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<div class='quotetop'>QUOTE(Mighty Midget @ Jan 4 2007, 01:22 PM) [snapback]273243[/snapback]
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It also seems, from the FAT article, that FAT32 should be fine with DOS, but there's a bugger in my memory saying there were some issues. Basically, FAT16/32 is an hdd size issue.
[/b]
Yep. Perfect Midget! k:

FAT 16 has problems handling more than 3.8 or something (short under 4) GB of HDD size.
E.g. you have a 5 GB HDD then FAT 16 can only handle the above number. The rest stays unused or even untouched.
I'm not quite sure if could get around that by partitioning. So partitioning a 5 GB drive into 2x 2,5 GB or something like that.
[/b][/quote]

Wasn't that 2.1GB? The problme could be solved by more partitions.

Some games had issues with FAT 32. and some had their fixes just recenlty (after being "abandonded", hacked and fixed)

as for the boot loader as i know the DOS had something you could set up so it asked you when computer loaded which system and settings you want to initiate. only a few command lines were added into autoexec.bat & config.sys files. same thing is in Windows if you press the F5 key after startup.

i used to use LILO cause i had Linux installed (i actually still have the Linux but it doens't work with new graphics card). i manged to destroy it. so i can't say a lot about it. only the interface was neat and shinny

for DOS games in my opinion it is better to install FAT 16. they were made for those systems anyway (file names with 8 letters+3 letters extension). WIN 95 works good with DOS 6.22 and FAT 16.


BTW did you give any thought to virus protection in your guide? viruses were much more common in DOS and WIN 95 than they are now.
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