Thread: Ascendancy
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Old 15-01-2007, 05:09 PM   #397
Cosmonaut_Roger
Abandonia nerd

 
Join Date: Jan 2007
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<div class='quotetop'>QUOTE(Eagle of Fire @ Jan 15 2007, 02:04 PM) [snapback]275006[/snapback]</div>
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Sorry to break it to you Icewolf, but if you are into politics then you are going to the loser side. The AIs are going to attack you eventually no matter what you do (especially with the patch), and whatever happen if you don't have a good defense then you're toast. If you have a good offense, you'll win. That's how the game is meant to be played... And since the computer AI is so incredibly weak in this game, as soon as you can take a big enough advance in tech and power you are sure to win the game. Just keep bashing until you win.

Ascendency is one of my favorite game for it's originality... But I class it sore loser at the last position for challenge and AI strenght.

If you want a real challenge, go play MOO, Civilization or way better yet, Stars!.
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I'm afraid Eagle is right about this. I've played literally hundreds of Ascendancy games ranging from small to huge galaxies with and without the antagonizer patch set to peaceful to hostile and you will always end up at war with the other aliens unless you are the Balifids which can force other species to make peace. If you use the antagonizer AI patch (which I don't recommend), you will be at war with each new alien species you meet only a few turns after you meet them, even when the galaxy is set to peaceful. Ascendancy is my favorite game of all time, and the last game I played of it was Wednesday of last week, but it is very weak in the diplomacy department. Here's what I do to have an enjoyable game of Ascendancy:

Let 500-1000 turns go by before you even begin to colonize other planets or research advanced technologies. Let the other species get a big head start, so they have more advanced weapons and ships than you when you begin expanding. This way, at least the first 3/4 of the game will be challenging and interesting.
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