<div class='quotetop'>QUOTE(Guest @ Sep 14 2006, 06:52 PM) [snapback]254971[/snapback]</div>
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Elf Archer and Elf Knights are good-only mortal units, but elf chariots are any-side magic unit.
Shouldn't all the undead technically be magical evil-only units?
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All magic units can be purchased by both sides if the General has the magician- ability. The only exceptions are two magical heroes for each side. Undead is not a unit familie but a unit ability, i.e. those units cannot be affected by "Plague" (generals spell), but banned by "Bann undead" (unit spell of Sir Kalador).
In fact, I would not take those names too serious. The german designations are even more confusing.
<div class='quotetop'>QUOTE(Guest @ Sep 14 2006, 06:52 PM) [snapback]254971[/snapback]</div>
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Steamgunners are evil-only archers, but should really be mech. There are no mech archers, which I find strange. But I also find it strange their are magical bombers and no non-mortal light infantry.
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Those unit classes are not nescessary because both sides can purchase mortal ones. But it might be interesting to have those additional classes. Magical Bombers do offer some advantages to mortal ones. But the greatest disadvantage for all non- mortal units is: they cannot be upgraded!
BTW, steamgunners are mortal units but do mechanical damage (the little hammer in the stats)!
<div class='quotetop'>QUOTE(Guest @ Sep 14 2006, 06:52 PM) [snapback]254971[/snapback]</div>
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Mordra seems the hardest to play, and I've never even made it to the Shadowlord's islands with her.
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Right!
<div class='quotetop'>QUOTE(Guest @ Sep 14 2006, 06:52 PM) [snapback]254971[/snapback]</div>
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Dreggo rocks, he can attack air units (often with great effect), which apparently some consider a bug. I don't. He's just that good. 
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Right, it is not a bug. Dreggo is able to do ranged attacks (like archers) in addition to skirmish and melee attacks. Every archer and every unit capable of ranged attack (e.g. carrying a magic bow or crossbow) can defend against air attacks from sky hunters and can attack all air units directly above them. Though Dreggo does mech attacks, he is very successfull against magical units, but Dreggo does not know any spell and he is very expensive (in the arena- game).
BTW, there are some more strange things: The advanced mech heavy infantery is able to cast a spell, some magical air units seem to be mechs and do magic attacks, the steam tank is considdered as siege engine though tanks are usually connected with cavallerie, mortal armed cavallerie does mech attacks while cannons (siege engines) and firearms (archers) does not...
Well even a very good game is not perfect :bleh: