Thread: Ignition
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Old 27-03-2007, 11:43 AM   #149
kuifware
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As someone remarked before, the game looks pretty nice and appears to be much more stable when using the 3dfx version.

3dfx cards were 'the' graphics acceleration cards some 10 years back, with names such as 'Voodoo'. They used the 'Glide API' (instead of Direct3D). For modern PCs you likely need a 'Glide wrapper', which allows you to play 3dfx games through Direct3D (or OpenGL).

Instructions (what worked for me):
- if you don't have Ignition yet, download it & run setup.exe to install it (default is C:\Games\Ignition)
- download the v3/3dfx patch for Ignition (http://members.fortunecity.com/pseud...ion/ign_v3.zip, of google for 'ign_3dfx')
- unzip the patch files to your Ignition installation directory
- download the Glide wrapper dgVoodoo (http://dege.freeweb.hu/); I took the 1.40+ version
- copy the glide2x.dll and dgVoodooSetup.exe files (from the dgVoodoo zip) to your Ignition installation directory
- run ign_3dfx.exe and have fun!

Additionally, you can run dgVoodoSetup.exe to configure the Glide wrapper if you want.

Note: the zip from abandonia does contain a file called ign_3dfx.exe, but I had to download & install the v3/3dfx patch in order to make it work.

Note 2: I noticed that after a race, when the other players' times are being displayed, pressing Enter would not let me continue, neither was the question 'Race again (Y/N)?' displayed. Pressing Y or N does work, however! So the game did not crash

Tested: WinXP SP2, 2GHz Centrino Duo, 2 GB RAM, GeForce 9600 GS
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