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Old 22-04-2007, 10:37 PM   #12
Borodin
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Join Date: Dec 2004
Location: Medina, United States
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<div class='quotetop'>QUOTE(Mighty Midget @ Apr 13 2007, 05:26 PM) [snapback]286899[/snapback]</div>
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They did plan on the X, but it was shelved and U Online was made instead. I'm not sure how much of the planned X made it to Online, or if Online was made completly from scratch.
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None, according to a friend of mine, who was working on UO at the time. He said U9 effectively killed the company, since it represented a great loss in money, and that's the one sin EA wouldn't allow. EA started dismantling Origin Systems at that point, piece by piece, until finally the let the entire UO team go bit by bit, bringing in their own folks to handle it.

Sad, really. But after the devastation that was U8, U9 was a complete disappointment, both to the critics and the fanbase. I remember being disgusted with the game, at the time. I think he showed just how out of touch Garriott became with the Ultima community, how obsessed he was with pushing the envelope and with action titles, and how stubborn he could get in the face of overwhelming evidence that his ideas were wrong.
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