I have played MOM a lot and even got to the point where I would bust out the old D&D dice and randomly pick spell books, race, color, special abilities and even the picture of the wizard I would use. Had some real fun games and got my behind kicked often. One of my all time favorite games is when I was trolls and had sorcery (red) magic. Got the Minotaur units and then cast Chaos Channels on them, it would give them flight, or stone skin, or another Chaos upgrade (can't remember the third possibility at the moment). Any way with Stone Skin a Minotaur unit is pretty tough and they regenerate ... got’ta like that.
One of the toughest to take (or try to beat) is a High men/ Sorcery combination. Sorcery is the toughest magic – killer overland spells, summoning sky drakes, invisibility, flight … the list goes on.
High men – fast engineers (dwarves are faster), paladins, over all economic and population growth is good.
The ability to customize, and control your empire/ army/ magic is what makes this one of the best games ever made!
I'd be happy with an update of the game with just two minor(?) changes: a build list so that you could direct your chancellor in a specific direction with out having him stop the game asking, and then be having you tell him, “No I don’t think a Trireme is the best choice right now.” And the other thing would be some kind of multi-player availability. Nothing can take the place of a human opponent.
This is all IMHO of course.
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