Thread: Darklands
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Old 08-09-2007, 08:35 AM   #119
humorguy
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Join Date: Dec 2006
Location: Hounslow, England
Posts: 182
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sinDOHR, an update has been attempted a couple times, but to no avail, seems there is code that is hard to get at without conversion software and such. ou would be much better off going to the Darklands thread at Yahoo - when you consider in the last 7 days the Yahoo thread has had 40 new messages and 2 new members it show you that there is still plenty of life in this game beyond this Abandonia thread!!!, which has been going from day one and has some pretty experienced people. I know one guy on there is just finishing a world editor to enable many changes in the game through editing the save file. He has produced lua scripts to make the editing easy and I believe is going further to allow editing via notepad with text files. Anyway, if you want to check it out, along with some of the incredible technical messages that get put up both gameplay wise and program wise!) then go to:

http://games.groups.yahoo.com/group/darklands/

Good luck! I have no programming skills, I am more at the marketing end, and from that viewpoint there is no doubt in my mind that Darklands would be a massive commercial hit if it was just done in the Baldur's Gate engine, never mind the Oblivion or Source engine and such!
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