<div class='quotetop'>QUOTE(another_guest @ Sep 6 2007, 04:02 PM) [snapback]309280[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(gregor @ Sep 6 2007, 02:05 PM) [snapback]309265[/snapback]
|
Quote:
what about aliens accuracy? it's probably also be increased on higher difficulties.
[/b]
|
Fair point, very likely they are more accurate on higher difficulties

But in terms of tactics and strategy, nothing changes on their side.
[/b][/quote]
I dont think this is correct, i played the game over and over on the easiest setting when i 1st started playing before i was game enough to try the other levels, and i definatly noticed some differences.
1> The aliens seem to pack more soldiers into thier craft to accompany the navigators and engineers, this is mostly noticeable when downing a small scout craft, where there are usually 3-6 aliens there will now be 5-8, thats more than the seats on the craft! i was scared shitless when i opened the hatch on my 1st mission on the harder level to find a packed ship of 6 aliens waiting when there was usually only 2-3 inside.
2> Alien species seem to appear much faster, on the easier setting the 1st encounter is always sectoids, but on the harder settings floaters appear almost instantly and ive even had mutants appear in the 1st month! anyone else been so lucky? :brain:
3> This one isnt confirmed, but i think the aliens throw grenades alot more on the harder settings, i never had a problem with a nade throw into my skyranger on the easier settings, but now on hard mode it seems to happen alot more than i like, wiping out my whole squad in one scull filled blast. Ive had to change my strategy completely during terror missions as this can ruin the whole game, and i dont believe in reloading a dead squad.