as another suggestion:
Quote:
--Thruster {the only thing this does is make your ship weaker}[/b]
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allow people to gain 0.01 accelaration for evey thruster they put in their ship, with the condition that the thruster must be in an outer component, with 5 thrusters maximum. alternitaviley give them the full 0.2 for every thruster, but make them pay 2 points for it (this inusre that a ship will still be able to move when all it's thrusters are gone).
Quote:
I'm not sure what you mean by hit-and-run routines. Flanking AI with a high speed? Feel free to use that...[/b]
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not exactly, high speed flanking does the "hit" part, but it doesn't really "run". what I mean is closing in, firing a volley of missiles or shocks or whatever, and etting away to lick your wounds, then coming back. however I have realized that the battlefield is far too small for that kind of maneuring anyway(I have a sneaking suspiction that there's a seeting that I've missed).
edit: weird, I was sure it was max. speed.

corrected.