Quote:
Originally Posted by MinigunFiend
Personally, self-references in games like Monkey Island do nothing but add to the humour - the particular instance that sticks in my mind is in MI3 (I think?) when you stick your head out of a hole and reappear in a scene from the original game. I laughed pretty hard at that.
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Well, in the case of Monky Island they acctually try to sort out the story. I mean, without LeChuck's Revenge (MI2) Monkey Island would be a great straight forward pirate adventure with a lot of humor. But that whole amusment part theme made everything so unnessesarily wierd it's a real shame that was allowed to happen (even though MI2 is still a great game). It took the series into a dead end street it's trying to escape from in a somewhat successful mannor, but so far it's still quite obvious they had no idea where and how to take the game from that point at the end of part two.