Thread: Merchant Prince
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Old 03-11-2008, 08:36 PM   #3
Engelados
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Join Date: Oct 2008
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Quote:
Originally Posted by Japofran View Post
The most you will lose is one turn, and, if you save at the end of the turn instead of the start, you won't lose anything.

Personally I don't like games limiting saves... If I want a challenge I can limit myself, otherwise they're taking options from me.
It's been a few months that I'm not playing this anymore, but if memory serves me well what happens is exactly what I described in my original message, that is, you never lose any moves - but instead, all events (eg assasinations of cardinals etc) inbetween two game years are repeated with accummulative effect. I.e., if you save immediately after the turn of year & reload, then events are repeated & you'll have all your moves - if you save in the middle then the moves you made before saving are still made & events are repeated & you still get to make the rest of the moves - if you save at the end, then events are repeated & you have no more moves & you can only end turn . The problem is, if something bad happened to you inbetween the years, then this bad thing after loading happens twice! If nothing bad happened inbetween, then no problem !

So what I said is - if it's a bug, then OK, after all I downloaded this game for free - if it's OS incompatibility, then of course it's perfectly understandable - but if it's deliberate, then it sucks!

I've never actually seen a computer game that limits saves? :confused:
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