Mount&Blade Hysteria
Ok, since it seems there are a few here on AB who are talking about/playing this game, I decided to open up a topic for us to collect all your ideas, hints, tips or general opinions on this game.
To me, it now seems they kinda rushed it a bit, forgetting to create a world where anything interesting happens.
The battles are awesome but alas, they are over in a couple of minutes, if that long. I do miss the pre-battle stage, with deployment, planning and all that, I also miss the prolonged battles where the forces retreat for the nightfall and wait for the dawn to keep going, the size of the battle isn't only a matter of how many units you can shove into the battlefield but also it's duration and, as I said, the tactical element is absent unless I'm missing something here.
One thing I wonder about is this:
Early in the game, the recruits level up fairly quickly. Take them to the training field and they level up after a couple of sparring rounds. Later, however, they need perhaps as many as 10 rounds before leveling up. What's up with that?
Currently trying to build an army of:
20 Nord infantry (army backbone), possibly supplemented with Rhodok spearmen, but not sure at all about their actual usefulness against cavalry.
10 Swadian Knights
10 Rhodok xbow men and 10 Veagris Archers
Trouble is, now it takes several battles for even the recruits to level up. Any idea how this XP works?
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Je Suis Charlie
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