Thread: OnLive
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Old 27-03-2009, 04:23 AM   #12
red_avatar
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Join Date: Mar 2005
Location: Roeselare, Belgium
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It was the first thing I said on other forums: no way this is going to work. There's too many pitfalls. For nearly a decade, the "ping" in games hasn't improved software-wise due to hardware limits. I *still* get 50ms as ping, same as I did 8 years ago. So how would this "company" be able to slash this with 98%?

Seriously, that company is going to kill itself in no time the way they throw around numbers and figures that make no sense. You won't even get 1ms ping to your next-door neighbour because it takes longer to go to the next node and go back, let alone 100 miles away.

And even if you ignore the technical side, there's far more problems when you think of the rental system. Completing an RPG would cost you more than simply buying and owning it.
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