We could open "challenges" for writing guides for a purposefully restricted gameplay - eg, "beat Fallout without firing a gun".
Or we could have guides covering easter eggs and secrets inside games.
I'm convinced we could review a modern game once per issue - under condition that it's faithful to the classic gaming spirit. Secret Files: Tunguska, anyone?
In addition, inclusion of handheld platforms (GBA, NDS, perhaps - but not neccesarily - PSP) may have a point. Why? Because a lot of games for them are treading in the paths of computer gaming from a decade or so back.
Have a look at Tom Clancy's EndWar for NDS. It's a Battle Isle clone with only slightly improved graphics and almost identical gameplay mechanic (minus one change, which is actually a really nice improvement).
Have a look at Metroid Fusion for GBA. It's in many ways a follower of the SNES Super Metroid.
And on it goes.
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"God. Can't you people see I'm trying to commit a crime against science and nature here?"
-- Reed Richards
Last edited by The Fifth Horseman; 16-05-2009 at 09:17 AM.
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