Of course the developers won't be so open to different ideas. Because gamers whine too much nowadays (it didn't happen in such large proportions in the past) about their games, they're afraid to be original, open-minded, different. They just try to stick with an idea that proved out to be one that pleases the most people, and they constantly recycle it.
But the worst gamers, that constantly kill originality in today's games are the genre purists. "Oh no, it's not a true RPG. This game sucks because it's not an RPG, while it says it is."
