Thread: Master of Magic
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Old 16-08-2009, 04:40 AM   #636
Borodin
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Join Date: Dec 2004
Location: Medina, United States
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Quote:
Originally Posted by Smiling Spectre View Post
I think, this game is too easy even on Impossible. I beat it, like, five-six times on Impossible without any speeding. I like to explore everything and only then kill enemies - or don't kill, but cast Spell of Mastery.

Two keywords: Regenerations and Diplomacy.

And yes, it was 1.31.
What makes it easy--and I know this has been said, before--is that the AI is too stiff in its rules. They simply made a wonderfully complex game, and had trouble making an opponent that could handle all the parameters. Stardock's opponents are much better at that, and if you want to see a really fantastic AI, try Cryptic Comet's Armageddon Empires.

I know Stardock is working on a fantasy-based strategy title with some MoM-like elements. That will be interesting to see, though I admit I like the Civilization-style interface in MoM better than what Stardock does. Still, if they can reproduce a lot of those classic elements and produce a great AI, who am I to complain?

Oh, and Cryptic Comet is producing a fantasy-based strategy title set in Milton's Hell. That should be ready in about a month.
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