View Single Post
Old 15-09-2009, 09:02 AM   #94
hunvagy
Thread Necromancer
 
hunvagy's Avatar

 
Join Date: Jun 2009
Location: Hajduszoboszlo, Hungary
Posts: 489
Send a message via MSN to hunvagy
Default

Quote:
Originally Posted by Lanatir View Post
Yes. It did have a real 3D engine. But i would trade a real 3d enginge for sharp graphics anytime. Compare for example Eye of the beholder. Sure, it didnt have a 'real 3d engine' but the graphics were WAY better.
I guess my problem was back then that i came right from the amiga to the pc. And about every game on the amiga was 3 to 5 times better when it came to graphics then it was on the pc.
That could be, the PC was quite for some time the special foster brother of the Amiga But I also have to state that a comparison to EoB is not really accurate. It's entirely a different story to place sprite models in a 2D dungeon view, than it is to create passable sprite models in a 3D environment. Who by the way have to move seamlessly in that environment and interact with the player. And I still think the UU engine did a wonderful job at that. But it's just me, rabidly defending one of my all time favorites
__________________
Angelus Errare, where angels lose their way
hunvagy is offline                         Send a private message to hunvagy
Reply With Quote