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Originally Posted by another_guest
In terms of magic, I usually do some spell research early on because some spells allow you to change the tide of battle, especially useful when you're conquering nodes and it's a tough fight.
I don't summon too many creatures or cast too many spells with upkeep though, as the upkeep takes quite a bite out of your mana pool. Instead I rely a lot on solid units such as berserkers.
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I often select conjuring as a trait, so it makes both summoning and upkeep cheaper. Hell hounds rock early in the game. An 'army' of nine sprites can defeat phantom beasts, wyrms and other monsters than can't attack flying units. Plus they have forrester rule, so combining them with a mountaneering hero, you get pathfinding. To be honest, I don't summon anything else except those two (and of course magic spirits) until late in the game when I have heaps of mana so I don't really mind having a drake of some kind, just for the sake of having it
But I agree that your normal units with enough exp and some chosen enchantments can top any summoned one.
Quote:
Originally Posted by kyrubb
I joined ages ago, then forgot password. Now I have tried to retreive it (via email), but it somehow does not work. Mind you, I am still receiving the Abandonia newsletter. I cannot rejoin under the name, or rejoin with my email address, because "someone is already using it". Grrr.
... So I have added one more "b" at the end and have become a part-timer. This works.
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I'm sure one of the admins can fix it for you.
I started a new game, on hard level, selecting node mastery, alchemy and conjurer as traits and it works really well. I've already defeated one wizard and I'm holding an upper hand against two more. The forth is obviously Myrran so I'll deal with him/her after I finish these ones off.
Although I have to admit a bit of 'cheating' I guess. I had to restart the game (I usually save one game called 'beginning' for that purpose as soon as I start), because I choose to explore in the wrong direction at the start and all I came up against was a single petty city and some nodes and lairs I couldn't conquer anyway. So when I restarted, I knew where to go, which gave me that advantage.
I still got only one hero offering me services, but thanks to the alchemy trait and lot of mana that way, I'm was quite capable of summoning more.
After I finish this one, I'm planing to start another, but using some other magic realm. So far I've been concentrating on Chaos, Sorcery and Nature.