Quote:
Originally Posted by twillight
Q1: do what Scatty said.
Q2: There ARE quests what can prevent or cancel each other, but nothing can go "fatal" - meaning you'll be able to finish the game whatever you do.
The only thing that can be fatal is death, or spending some 17 years walking around mindlessly, what is many times more then you'll need whatever way you play.
Q3: YES, they'll disappear after a couple of hours. Store everything in containers (on your buddies, your car's trunk, shelves). Beware, that too many items in the same area can cause problems in the engine - so sell things regularly. You'll need cash anyway (buying certain things happen through conversation, where no items are accepted appart from money).
An advice to Den: save regularly as the addicts can without reason turn hostile, and then you'll stuck for Den. Also when going through doors in the starting area the childrens in the door steal from you, so when passing through enter combet mode, pass the door, then exit combat mode.
Q4:
- APs do not incrise. Some perks can incrise them of course.
- the gun sucks, use the magnum, or buy the hunting rifle: it is one of the best starting weapons (but do not use it for close aim).
- exp comes from quests. Talk with NPCs and listen on what they say! This is not some Icewind Dale...
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Don't worry, you can use hunting rifle at close ranges, not a scoped one tho.
Not quite sure how about normal patches, but in killap's RP, when an addict attacks you in den, then you kill him, nobody else goes after you.