Thread: Hidden Agenda
View Single Post
Old 28-01-2011, 11:02 PM   #77
ServantCorps
Guest
Default

Quote:
Originally Posted by Japo View Post
I only played once. I tried to be centrist, and when I thought I had stabilized things enough I called elections, then the death squads from the Farsante appeared out of nowhere and assassinated every leftist candidate. These were powerless to defend themselves, because I had cracked down on the leftist guerrillas much harder simply because they were very active while the Farsante death squads had been apparently sleeping, until I called elections.

I think this game pushes you into cultivating one of the violent sides and bind your fortune to theirs and end up a dictator. The initial status quo heavily favors the right, although with your all-mighty powers as provisional president you can end up as Fidel Castro and crush them if you want. I suppose there must be a happy ending when you manage to hold some frigging elections, but it must be very hard and I gave up.
Holding elections just mean the leftists and the rightists start killing each other for the chance to rig them. The election events are nice, but usually, if you want a semi-prosperous country, just don't bother holding them. There's no way a fair election could be held in Chimerica, so why bother?

You are right though that the game wants you to align with one of the violent sides; the developer has stated that the current arrangement at the start of the game, where the Army is divided, would only be temporary and it's up to you to decide what to do.

Also, a few days ago, I refused to implement the State of Emergency, thereby encouraging the 'reactos' to strike and occupy one city. I was forced to form a power-sharing agreement, since I was afraid that the human rights violations in the State of Emergency would spook European nations. This game is depressing.
                       
Reply With Quote