Quote:
Originally Posted by Japo
It's tautological to say that the industry serves the customers what they (most) demand....
...the companies from the Golden Era went bankrupt (arguably the best game maker, Microprose, was nearly bankrupt all the time until it disappeared)....
Technology played a role in this....
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True, because the companies who emphasize in graphics do not gain money from PC-owners alone, but also from each new customer, who is attracted to PC-gaming from out of the huge masses.
This opens a new question, how long can you "bait" new customers before the gaming industry is fished empty?
I think we're already past the point. Nowadays customers are leaving the PC-gaming sector again, because there's nothing to get a hold on. Behind us are the charred memories of companies once great, now bankrupt, and consoleros without brains are our future.
That's why I demand, that they goddamn give an entire game like Crysis 2 to the developers of Dwarf Fortress and say: "Here you are, make an interesting game out of it"
This should be godlike: an incredibly fantastic looking game, that you can replay again and again.
And if this works out well, this "Dwarven Crytek Fortress" might as well be worth replaying in 30 years from now, just like we replay the good old DOS-times, with an glorious piece of game mechanics.