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Old 01-04-2012, 09:02 AM   #113
jamotide
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Join Date: Aug 2010
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Quote:
Originally Posted by Pex View Post
I'm in the middle of playing Fantasy Wars and like Panzer General it has different levels of turn limits - if you finish mission soon enough you get better bonuses (in case of Panzer General it was also bonus missions) and there was also the ultimate turn count which you couldn't breach without failing a mission.
In Fantasy Wars and Elven Legacy it is much better if you stop obsessing about the Gold Medal Victory and take your time clearing the map. Once you realise that the bonus rewards are negligable compared to the immense gain from even one unit making an extra level (since each level gives +1 stats and a perk, so in total more than most items), the turn limits stops annoying you.
The ultimate turn count, being bronze medal, is often generous enough to clear the map twice over.
Not to mention all the gold from capturing extra city tiles far outweighs the 200 extra from gold medal. Plus the good reward items are all in the second to last mission or so where it doesnt really help much anymore.
I'm a big Fantasy Wars/Elven Legacy fanatic and the turn limit was the only thing that bugged me about the games, but now after about 10 playthroughs I like it as an additional bonus/gameplay option. And now after having played in all kinds of ways, I can safely say it is much easier to play hard and clear everything than it is to play medium with compulsory gold.
I can't get enough of these games, last month I had such an urge, I played through Fantasy Wars, then Elven Legacy, then Ranger,magic,siege and then all of them AGAIN! Gotta say my favourite is the magic campaign, the tactical options are very diverse.
I really hope the bring 10 more of these games to milk me Sims 3 style.
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