I think the idea that the franchise must remain the same in order to preserve itself as a franchise is preposterous. Not only were old games guilty of the same sin of changing mechanics and experience, like in the case of Dune and Gabriel Knight (and sometimes even under the same developers), but the very fact of releasing a second game in a series should be taken as an attempt to earn money upon the original success. Thus, X-COM: Terror From the Deep was already guilty of this.
Not to mention franchising is a business method through and through...
__________________
Don't think about the probabilities. The smallest chance can take us a long way forward. It's not like we have anything else to lose.
|