It usually does. If the attacking ship has weapons it'll close in to fire, unless you outgun him a lot, usually only counting ships. If the AI is using molecular disassociators and you have orbital batteries you might be in trouble, since they'll outrange you, and however stupid, they'll sit there and shoot instead of comming within range. Where the AI then messes up is if a shorter ranged weapon got put in too, it'll now close in (if energy is left) so you can shoot it to pieces
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