32loader runtime error fix
I skimmed the 23 pages and didn't see a solution to my problem right off. Now that I've figured it out I thought I'd share my solution.
I came across an error in DOSBox when running this for the first time. What would happen was that the splash screen would come up but when the game started loading it showed an error screen with a "32loader runtime error" message.
I went to the cpu option under the game profile and chose 'dynamic' for the 'Emulation Core' and that seemed to fix it.
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