Yes, I have plenty of more games to add. Eg. if I add a rough number of flashgames I played (who knew quest/achievement system of sites would come in handy?) I'm around 300. And my purse is not empty with just that.
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Legend of Gimrock: never heard of it.
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Wizard of
wOr, not Wiazrd of w"a"r.
It was a one-screen game, which always had some exit(s) on the side, if which you passed you came back on the other side of the screen. You could play it with someone else, and as the shots could kill the other player's characters (starting with 3, maximum 4 if I remember correctly) you could either play versus (the looser is who looses members/lives sooner, the winner shall then volunteraly die), or coop (in which case you had to pay attention to not shoot the other player, and not take the safe place on their side of the screen).
The goal was to kill all the creatures on the screen, which had 3 type: slow blue, faster yellow, and fast red which shot two shots at once.
Every once in a while (not sure if it was random or fixed) bonus round after all monster is killed, in which case two monsters could appear: a fast randomly flying butterfly, or The Wizard of Wor (I assume) who was fast, could shoot, and teleported randomly. The bonus round ended after the timer ran out (timer not shown), or a player lost a character, or the creature got killed.
The game had a set number of levels which could cycle indefinitely, and I could reach new cycle, what counts as beating the game, which otherwise had no proper ending.
VIDEO
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Shadowman:
I got a working version for Win7 from GoG. It is a ghost/horror game with HUGH levels, which worked more like Myst, but with way more puzzles and unlockables.
The game is here too, on abandonia, but I'm not sure of its integrity. Still, if you can manage to make it work, it is better to try out as a "demo" before buying it, as when I ment the game has HUGH levels I ment it. And it is NOT a Doom, aka. the action is less intense. It is more about the atmosphere, created by the visuals, background lore (given mostly ingame), and collectibles.
Also,
the game does not have any ingame map, so manual drawing is necessary.