View Single Post
Old 04-08-2018, 06:45 PM   #317
twillight
10 GOSUB Abandonia
20 GOTO 10
 
twillight's Avatar

 
Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,721
Default These were the games 11 - Ghostbusters, Civilisations, and Sim City

Ghostbusters was a ... that-time-fun movie-based game.





The guy at the link has a different version than I had (which was C64), but mostly the same.
There were some annoying things in this, especialy lacking manual (I had original disc, but they didn't provide the manual). This was problem for the last part of the game, so I never got inside the Zuul-building, did not climb the stairs, and not defeated Ghozer.
You also had to figure out what the items did by yourself, and man, some were essential. Like w/o the googles the friggin ghosts in houses only could be seen through the windows! And it was very advantageous to be able to deal with StayPuffed,as each of its attack costed a ton of money.
And this is where save comes into play. C64 only used ROM, so anything running got lost when you turned off the machine. High scores, stages, whatever. But this game, if you got Game Over, gave you acode, which gave you the collected money, so you could buy the best stuff for the next go.
The problem was, the part to get into the zool-building took like forever, so after a while you gave up ever figuring out the ending.
The game was no shit though. It just demanded a manual.
Btw, there was a trick, that if you put you two guy at a house facing the same direction, on top of each other, the ghost did not move further, so if it was already above the trap, you sure catched it. Way easier this method.


Now Civilisation was a whole new level.





It sure was complex. That attracted literaly everyone. Despite it being a pile of shit.
- you could not save.
- you never had enough resouces to build stuff.
- the AI massively cheated against you.
- the random tended to put you on the smallest island ever, so you were screwed.
- you couldn't tell what natural resources the current hex had, so positioning your city right was impossible. You got reckted by the game here too.
- bloody cavemen were enough to keep order in 300 century cities.
- anything but tyranny sucked.
- diplomacy sucked.
- the game ate ass.
But the game offered concepts never seen, so mention it here.



But there was an all-time shitfestever too: Sim City!
- you had no save
- your starting money was enough only for 1 small house
- there was no goal
- there were no enemies
- there was no score
- you could destroy everything you built in a week under1 minute by pushing one of the "catastrophe" buttons. this mean during the week you never turned off your computer, so it catched fire, or something.

What this piece of grabage was? None ever figured it out. It was worse than Elite, which everywhere got 10 out of 5 star reviews, but 9 times out of 10 refused to even start, and even if it loaded, the only thing it did was shooting lasers in space. And we tried every bloody key-combinations humanly possible.
__________________
Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy
twillight is offline                         Send a private message to twillight
Reply With Quote