Part of the price of genious level games released was, the decline of effort and new releases, resulting in decline of quality, and what a decline it became!
Then showed up The Independent Developers. Actualy, I should've mention before this post another wave of this, but we'll be back to that.
Yahtzee created a serious of point&click adventure games. With retro-graphic, and still proved successful. He did his stuff, then I dunno, stopped?
The other was Krin, who managed to gather a large group of fans. He was part of the Flash Game Era.
Krin managed to build his fame on the Sonny 2 game, branching back&forth&sideways in time for his various projects.
Then he sorta faded out, because the promised 3rd Sonny game years afteryears of waiting failed to be developed. And after people stopped caring, the 3rd game DID come out, but was put entirely behind a paywall (previously 1 of 4 classes was only like that), and was a reboot instead of continuation, making the games he got his fame from obsolate, which pretty much killed any interest toward the guy.
Combined this with the original platform's (abandonia.com) incrisingly shitty service, straight lying, resulted that the 3rd game is now entirely free, and still none gives a shit.