Not exactly. Bug with tags consist of auto-replacing all tags when someone edits Mother (i.e. English) node.
And it would be actually good if not fact that tags index database is destroyed, and any connected game receives semi-random tags in such case.
I tried several years to reconstruct tags. In vain. It seems, broken part is inaccessible from the translator side, and there is no auto-fix solution.
But you totally can edit your tags manually. And while no one edit English game, all connected tags remains the same.
