Thread: Reup's Stuff
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Old 22-01-2005, 11:54 AM   #10
Reup
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Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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@ Tom: Yeah, I the picture I used for the puzzle pieces (this was all done in Photoshop btw), had all the same pieces in it (it is a piece of this picture: image on IstockPhoto.com). So I made selection masks of the shape of the pieces and copy-pasted them out of the portait photos. But you're right, they look a bit alike...

@ Wendymaree: Glad you like them. The first one took me really long to get (almost) right, but I could probably spend another eternity improving it. Which I won't do, by the way I imagine designing a game takes loads of time as well, but you probably start by making good tools, like a game-engine which does all lighting and rendering and a level-editor, which eases your modelling.. still.. heaps and heaps of work... I did some Doom levels years ago, and that was already very nice to be able to run through your own designs... that's why I choose my graduation group (Design Systems) which does a lot of VR research!
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