View Single Post
Old 03-03-2005, 05:29 PM   #263
PrejudiceSucks
Above-Par
 
PrejudiceSucks's Avatar

 
Join Date: Dec 2004
Location: York, England
Posts: 741
Default

Hmmm... I thought that you could get HTH attacked in the air.

Oh no! Now I remember! It was windows!

Especially against Reavers!

Yes! Windows!

Sorry about the error. The rest of it was pretty accurate though.

Quote:
QUOTE (Titan @ Mar 3 2005, 12:58 AM)
At the start of the battle, have them all start with proxy-nades in theire hand, and arm it the first thing you do..
Now, put the nade in theire belt, and storm the controle-room.
If the lone soldier survived the entering, fire the blaster.
If he doesn't, well.. you've just placed a trap, since the proxy-nade activetes one it's on the ground, eg the soldier dies... same goes for the regulare explosives (nade, alien nade, smoker and so on..)*


Hm, sounds a bit risky to me: what happens if your soldier dies in front of the door (so while he's still outside), dropping his proxy grenade?
It could take ages before our green or grey friends decide to go for a little walk to catch some fresh air.

Something I always do, it to leave 2 soldiers wearing flying suits behind in my plane. It happens sometimes that you enter a house, fire at an alien, and damage the staircase in the process. It's hateful if there's still one alien upstairs and you don't have flying suits at your disposal. Of course you could start stripping the building, especially with laser rifles, but still...

Also, the same thing goes for your own bases: quite often some aliens will stay at the top floor of the entrance shaft. It's mightily annoying if you can't see it, while you know it's up there somewhere. Of course there are plenty of ways to work around this, but I prefer being able to send someone up.
Yeah... the thing about the proxy nades can be bad too - if the soldier dies outside of the door (as in right outside) then you won't do any damage to them at all. You really need to throw a proxy nade 1 square (or better 2 squares) away from a door.

2 Squares, what a fool! I hear you all cry, but no. Actually, instead of making it impossible to win the mission (without reloading, which is tedious in the extreme), it actually makes it easier.

Try to imagine where you would go out of the UFO and sometimes it does the same. And if it walks through the gap, you should really have some kind of sharpshooter ready for that.

That way, you can get into the UFO and they cannot get out easily. Problem solved.
PrejudiceSucks is offline                         Send a private message to PrejudiceSucks
Reply With Quote