Hmm... that's odd... I thought all types of Terrorist gave you psi powers.
Well, I was wrong... sorry all.
This might seem like cheating, but I use XcomUtil, and just disable psi powers.
This is because to begin with it makes the game extremely difficult, and near the end it makes the game very easy, so I just disabled them. The thing about flying is that whilst it is good against melee aliens, when the aliens all start to get heavy plasmas, Power Armour is a better bet, as you can hide behind all of the obstacles in the game.
Oh and when you are inside a UFO, try not to use grenades/HE (especially in small UFOs as you can easily accidently blow out the Navigation/Power sources), due to the large risk of dying and blowing up the rest of your comrades. No really, it might seem obvious, but it is easy enough to do by reaction, and once you prime a grenade you should really throw it , before something extremely bad happens. (Crysallid turning soldiers into zombies etc, as if you drop a grenade, you have 2 of them to take on)
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