Quote:
Originally posted by PrejudiceSucks@Mar 17 2005, 07:20 PM
Yeah, that's way easier, do that.
X-Com tip of the day: Take a mind probe or two with you so that it is easier to know who to kill and who not to kill. Never pass up the chance to get an alien technician or navigator, or even more especially, a sectoid medic.
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What does a Sectoid medic do? Do you mean a Sectoid leader, which gives you the psi-amp? Or creature information, like Sectopods being strong against plasma?