Right, I'll help that other guy out - Nobody here knows how to sort out that bug, but try downloading it from HoTU if you got it here, or here if you got it from HoTU.
Oh guys, as a (semi) final statement I would like to say that I play with X-ComUtil and I choose the 'improved lasers' thing. It only improves the Heavy Laser, though, and also means that you need Elerium and/or Alloys for your laser weapons that are better than Laser Pistols.
It adds to the HL damage and accuracy, but they cost 1A and 5E each, so you can't just make loads at the beginning. Even Laser Rifles are 1E and Laser Tanks are 10E 5A, at the same price as before for the same tank.
It balances the game a lot more and all of you should download the latest version of X-ComUtil (not the beta) as it makes the game easier to start off with and much harder to end with. One of the features I like the most is the 'High-Explosives' option that allows them to blow through a UFO's outer wall (although it takes a few). Very rewarding. And handy on Battleship missions.
Like you know all the times you wanted to go through the roof without blaster launchers (maybe the first battleship you meet, where you don't have the tech)?
Well now you can, you just throw some HE onto the roof to make holes of 1 square (so 4 packs = hovertanks!) and let the fun start. Especially since you can always throw more in and it goes right through the inner walls of a UFO in no time.
But that's just me.
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