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Old 03-04-2005, 04:21 PM   #9
axident
Abandonia nerd

 
Join Date: Mar 2005
Location: ,
Posts: 88
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Quote:
Originally posted by Juan Rayo@Apr 3 2005, 03:58 PM
Thanks, I WOULD like to battle the Ethereals so I can see how my soldiers do against them, specially considering I could end up meeting a whole bunch of them in Mars. I think it's a good idea to wait then, for the snakes or floaters to build their own pretty little base and then come in and exterminate them, heh.

And I have never used stun bombs, always rods, oh, well. Thanks for the info guys.

And now, MORE questions!

1. Allien food? any good or can I go ahead and sell it? I have already researched it...

2. Allien enterteinment/ Likewise.

3. Examination room. Got 3 or 4 of those, already researched them as well.

Can I sell all this stuff? No need for it at all?

As usual, all info greatly appreciated.
If your soldiers have never been psi-tested, they won't stand a chance at a Sectoid or Ethereal base. I recommend letting Floaters make a base and camping the green rooms. The Snakeman bases are easy, too, if you have enough soldiers to gun down Chryssalids as they come. Usually you can kill 90% of the troops by camping and then walk over to the Command room to stun the commander. But sometimes the commander leaves the command room and comes to you, so try not to kill stuff once there are only a few aliens left.. as long as it keeps saying "Floater Commander Panics" you're doing fine.

You can have an alien pick up stuff and drop stuff by Mind Controlling an alien, then going to one of your soldiers and clicking inventory. Once in inventory screen, click the "next soldier" arrow until you arrive at the alien's inventory screen.

Alien food, entertainment, surgery, examination room all give flavor to the game but have no gameplay effect. Save one of each to research when you have nothing better to research, and sell the rest.
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