View Single Post
Old 05-04-2005, 07:23 AM   #805
axident
Abandonia nerd

 
Join Date: Mar 2005
Location: ,
Posts: 88
Default

Quote:
Originally posted by Juan Rayo@Apr 5 2005, 05:42 AM
heh, I was thinking of the no-reloads challenge... but in SUPERHUMAN? jajajja, I dunno.

What are the main differences in difficulty? more aliens? harder? bigger UFO's early on?

As for finishing the game, thanks man. I actually did enjoy the end "sequence" such as it is, but that's juts cause my imagination was already running wild with scenarios, heh.

Ok, Superhuman, here I go.
What Jman said, plus armor and alien stats go up.. Sectopods at 95 front armor at Beginner --> 145 front armor at Superhuman = big difference.

I hear that TftD isn't that bad once you get the hang of it and survive for a while. Then again, most games are like that, because computer AI generally isn't as good as human intelligence, so game designers give computers starting bonuses and production bonuses that you can't easily overcome at first but can overcome after using your noggin, something the computer doesn't do well. Master of Orion is a classic example. I wish someone would make a remake of Master of Magic, though, that game kicked so much behind, even if it did crash a lot...
axident is offline                         Send a private message to axident
Reply With Quote