In my eyes the main problem with the games industry is the developers and publishers, so many are being bought out by the big companies (EA in particular) and big companies don't like risks.
In the old days small development studios would try new things, new types of games and if they made a duff one or two, they would carry on. Now it seems most the old development studios have been bought up and the teams disbanded and spread out through many different projects. If some small studio does make a decent game, they are bought up and 20 sequals that do exactly the same thing as the origional, just prettier, are planned and the origional team loose the control they had.
Publishers don't want to take the risk of releasing something totally new anymore, Black and White is an exception, it did stuff thats totally unique, it might not have been as good as promised but it was certainly something new.
What was the last game that genuinly changed a genre or gaming as a whole?
Then games that do actually do add new stuff really well (like deus ex) are made more 'accessible' to other markets by taking away that which made it different.
BOOOOO HISSSSSS at Publishers, especially EA who ruined one the best games of all time.
P.S. Starship troopers was a good film, it did exactly what it said on the tin. Lots of Aliens, lots of humans, lots of fighting, lots of gruesome deaths. Not every film has to be an oscar winning epic about emotional stuff or whatever.
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