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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 608
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![]() http://www.flowlines.info/rndreel.html Impressive.
and another site working on physics simulations. http://graphics.stanford.edu/~fedkiw/ |
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#2 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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![]() The bottom one is very cool. But I couldn't get the other site to work.
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#3 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: ,
Posts: 1,390
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![]() It's hard to believe it's all computer animations.
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#4 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Afrim, Albania
Posts: 2,113
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![]() Top link is great!
Perfect animation. Just looked a bit trough bottom link, and there is some nice animation there as well. Thanks for the links! |
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#5 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: ,
Posts: 1,390
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![]() The first smoke one on the seoncd link is amazing.
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Shella, Kenya
Posts: 252
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![]() It will probably take like 100 years till these physics can be actually used in games, or something else useful, but imagine playing Half-Life 2 with this physics engine
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#7 | ||
![]() ![]() ![]() Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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![]() Mmm... I think it will be possible in about 10 years or less to generate these physics real-time. The topic is called real-time, but the examples all seem pre-rendered...
Nice though |
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 608
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![]() Apparently, the liquid thing is a piece of physics software they're working on.
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: ,
Posts: 57
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![]() Wow. Animated water actually looked like real water (top link)
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#10 | ||
![]() ![]() ![]() Join Date: Aug 2005
Location: Bucharest, Romania
Posts: 1,021
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![]() Quote:
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