![]() |
#771 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() <div class='quotetop'>QUOTE(Eagle of Fire @ Aug 16 2007, 10:59 PM) [snapback]305017[/snapback]</div>
Quote:
And I can't see if my last post even had something you posted about psi training. tell me if I'm wrong (I'm not a good reader) EDITATION: OH WAIT you wrote "The best shot is, of course, when you take control of another Alien. What I usually do is remove the shield, throw it away on the ground in my direction and make it fire on his friends." AND I wrote "Psi training from the beginning can make antropods with shields have no shields(aka you made it throw it off)" |
||
![]() ![]() |
|
![]() |
#772 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
|
![]() Two months? :blink:
I remember having them around third or fourth week. |
||
![]() ![]() |
|
![]() |
#773 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() <div class='quotetop'>QUOTE(the_fifth_horseman @ Aug 17 2007, 10:26 AM) [snapback]305163[/snapback]</div>
Quote:
With or without advanced physics lab? Capturing umaned ufo's do not seem to yield the power source research and thus for some reason I had to deal with aliens with sheilds while I had to research sheilds and the adv lab. Maybe it's some kind of computerized dice roll to decide what kind of UFO's come in. |
||
![]() ![]() |
|
![]() |
#774 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() Shields are really overrated (on the Alien side, of course) when you know how to deal with it. Like I said, stunning (I usually always use stun grenades) works wonder and you capture the shield at the same time, which mean you don't have to manufacture it and you can use it right away. Also, if you use two shield in the inventory of the same person, the shield efficiency will double also if I remember well.
|
||
![]() ![]() |
|
![]() |
#775 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
|
![]() Quote:
|
||
![]() ![]() |
|
![]() |
#776 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() <div class='quotetop'>QUOTE(Eagle of Fire @ Aug 17 2007, 07:59 PM) [snapback]305210[/snapback]</div>
Quote:
No not really. just the sheilds health bar will double. But when it reaches half health one of the sheilds will dissapear so if you don't mind them destroying themselves then put 2 if you really mind then put one in. Or maybe 2 but just make sure it doesn't reach halfway in terms of opening shield power. Any ideas on capturing alien UFO shields? Who knew sheilds can block the entropy cannon? |
||
![]() ![]() |
|
![]() |
#777 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() Me. Shields block everything the Alien can throw at you.
For UFO shield, you still need to down them first so it's more of a luck game than anything else. But as long as you use the bike trick, you won't really need them if you stay long range. |
||
![]() ![]() |
|
![]() |
#778 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() Any ideas how to deal with giant mobile tanks called megaspawns?
My tactic: using toxiguns and cloaking generators, Sneak behind the megaspawn and open fire. Strangely just like antropods it regards itself as expendable and fires missles at close range. You only need at least 10 bikes and the rest air hawks and other such vehicles (till you are maxed out). I find that the plasma linage cannon is the best human weapon I have seen so far. Raiding a goverment slum to get elerium is no trouble for me. I miss my plasma hovertank! |
||
![]() ![]() |
|
![]() |
#779 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() Hey I just got personal teleporters I don't have a picture to show (because people have had touble getting it) because I haven't researched it yet but it must be a teleporter because it's preresearch description is an alien teleporter and I don't know how to put in pictures anyway.
Strangely I haven't seen micronoids at all. Anyone know where they start popping up? |
||
![]() ![]() |
|
![]() |
#780 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() At the end of the game, but before you get to fight the Aliens on their own turf.
|
||
![]() ![]() |
|
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
X-com - Apocalypse | Goldenbird05 | Old Suggestions | 2 | 06-04-2007 05:36 AM |
X-com Apocalypse Help Me! | legend45 | Troubleshooting | 1 | 04-09-2006 10:04 AM |
Apocalypse | Yobor | Forum Games | 73 | 21-09-2005 12:33 PM |
X-com Apocalypse | marko river | General compatibility fixes | 3 | 24-03-2005 04:47 PM |
Thread Tools | |
Display Modes | |
|
|
||
  |