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#801 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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![]() Quote:
Try the "low tech" challenge, using only Earthling tech except for the Avenger. Or the "no reloads" challenge--on Superhuman! |
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#802 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 23
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![]() heh, I was thinking of the no-reloads challenge... but in SUPERHUMAN? jajajja, I dunno.
What are the main differences in difficulty? more aliens? harder? bigger UFO's early on? As for finishing the game, thanks man. I actually did enjoy the end "sequence" such as it is, but that's juts cause my imagination was already running wild with scenarios, heh. Ok, Superhuman, here I go. |
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#803 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: ,
Posts: 149
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![]() More aliens, stronger AI, ships come out sooner, etc.
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#804 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Yeah, but the easiest level of TfTD is as hard as/harder than UFO even on Superhuman. It's very, very difficult, especially since the first weapon you design need clips (eep) and the starting weapons are a piss-take.
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#805 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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![]() Quote:
I hear that TftD isn't that bad once you get the hang of it and survive for a while. Then again, most games are like that, because computer AI generally isn't as good as human intelligence, so game designers give computers starting bonuses and production bonuses that you can't easily overcome at first but can overcome after using your noggin, something the computer doesn't do well. Master of Orion is a classic example. I wish someone would make a remake of Master of Magic, though, that game kicked so much behind, even if it did crash a lot... |
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#806 | ||
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![]() Check this out!
Game Boy Advance game Rebelstar Tactical Command from the makers of X-Com! Some screenshots: http://eurogamer.net/article.php?article_id=58466 |
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#807 | ||
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![]() ^
was Endop, and here is the homepage: 'http://www.namco.com/games/rebelstar/ So, how many of you have a gameboy advance? |
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#808 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Afrim, Albania
Posts: 2,113
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![]() Thanks for the links!!!
I have GBA, and will get this game as soon as they release it here (USA). Great! |
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#809 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 22
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the first time i was there my soldiers had only one month of psi training and no pis-amp. that makes things much more difficult (i think that MC is too powerfull anyway) |
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#810 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() Quote:
I've also noticed there's a rather large random factor, just as for damage dealing.
__________________
A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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