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Old 16-05-2005, 08:58 PM   #1271
another_guest
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Quote:
Originally posted by Fama@May 16 2005, 06:27 PM
From my experience with celatids and silacoids: Both are harmless. I guess celatids can do a lot of damage, but they never get even close... They go down so easily. I think that silacoids do a lot of damage too, but they never get close either, and I haven't seen it myself.
Well, they die easily but celatids are decent shooters if it comes to accuracy.
I've never seen a silacoid do any damage...

Ufopaedia also said one of both types reads brain waves and therefor can spot your soldiers around corners and such. Probably why there's usually at least one present when your base is under attack from mutons.
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Old 16-05-2005, 09:31 PM   #1272
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Quote:
Originally posted by PrejudiceSucks@May 16 2005, 06:12 PM
What? No! I was talking about XComUtil. Sorry to disappoint you.
Are you talking with me this time? Oh sorry if not, but don't worry, I don't get disappointed easliy. By the way, your signature reminds me a joke I heared long time ago. It is a bout a guy who wanted to attend a conference and he had to fill out a form regarding if he wants to book a room in a hotel, etc and in a place he was asked about sex and he ansewred "YES".
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Old 18-05-2005, 09:41 AM   #1273
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You not talking to me?
Any way...
Great joke
LOL :roflol: :roflol: :roflol: :roflol: :roflol: :roflol: LOL
                       
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Old 18-05-2005, 10:40 AM   #1274
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In the celatid autopsy it was said that it has some organ that can rapidly grow in a new being so does that mean it can split like bacteria in combat or something like that :blink: ?
Ive never seen it.
And another question.
A loooong time ago i heard that not only blaster launchers crack the ufo outer shell.
I think it was hevy plasma i tried it to no efect.
I could blast the inner wals but not the shell.
                       
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Old 18-05-2005, 10:53 AM   #1275
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Sometimes you can, sometimes you cant. This is odd to me as well.
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Old 18-05-2005, 11:03 AM   #1276
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Yes, I've noticed that too about celatids. I've never seen them replicate either.

As for blasting ufo walls with heavy plasma: I've never been able to do that. I don't even think that XComUtil changes that.
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Old 18-05-2005, 11:55 AM   #1277
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Xcomutil makes it possible to crack the walls with heavy explosives. I think that without Xcomutil you can only blast the outer wall with blaster launcher, but I'm not sure if you can blast the inner walls with heavy plasma.
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Old 18-05-2005, 12:30 PM   #1278
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INNER walls can be punched by Blaster Launcher and Heavy Plasma. Been there, done that. Its OUTER walls that are problem. Like, 2 or even 3 Blaster hits in the exact same spot and no effect. What the heck are they built of, Adamantium?
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Old 18-05-2005, 12:40 PM   #1279
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Quote:
Originally posted by the_fifth_horseman@May 18 2005, 12:30 PM
INNER walls can be punched by Blaster Launcher and Heavy Plasma. Been there, done that. Its OUTER walls that are problem. Like, 2 or even 3 Blaster hits in the exact same spot and no effect. What the heck are they built of, Adamantium?
Could it depend on the difficulty level?
I've never had any problem blowing a hole in the outer wall with a single blaster bomb. But I must add that I always target the same spot for very large ufo's: top level, top-right corner (close to where the control room is). Don't think that makes a difference though.
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Old 18-05-2005, 01:02 PM   #1280
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you might not have aimed it right, if you hit it straight into the outer wall it will always break
                       
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