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Old 08-07-2005, 08:59 PM   #1491
PrejudiceSucks
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Get a hyperwave decoder, then you can see which kind of aliens are in a ship. Very handy.

Accuracy is increased by shooting at aliens and hitting them. That's the only way.

Get good weapons too, that helps.
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Old 08-07-2005, 09:17 PM   #1492
Christian
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Quote:
Originally posted by PrejudiceSucks@Jul 8 2005, 08:59 PM
Get a hyperwave decoder, then you can see which kind of aliens are in a ship. Very handy.

Accuracy is increased by shooting at aliens and hitting them. That's the only way.

Get good weapons too, that helps.
Nice!

Aha.

Well, which weapons do you use then? My guys are currently equipped with heavy plasma (it's really awesome!), alien grenades, smoke grenades, night flares, medikits.
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Old 08-07-2005, 09:19 PM   #1493
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Pulling off good shots up your accuracy. Something like hitting an alien half the map away will increase it by 2.

EDIT: Heavy plasmas are the best guns later in the game, though you might want to think about equiping a couple of them with blaster launchers.
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Old 08-07-2005, 10:42 PM   #1494
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Quote:
Originally posted by christian@Jul 8 2005, 08:55 PM
Also, how do you increase accuracy? My guys shoot like retards...
Like the others said. The answer is shoot and shoot and shoot. You might consider using aimed shots too. With heavy Plasma, one shot is often enough.
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Old 09-07-2005, 06:53 AM   #1495
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My equipment for an 8-man squad (it's the kind I use mostly, but for small UFOs I only take 3 people on a Skyranger) in a Lightning will be as follows (most of the time) :-

5x Laser Rifle
2x Heavy Plasma
1x Heavy Laser
Sometimes a small launcher w/3 bombs instead of a Laser Rifle
2x Heavy Plasma clips
12x Medkits (if in armour) - 12 because they do run out, I have 3 medics who carry 2 each and no HE
10x HE Packs - 2 for all non-medics
8x Smoke Grenades
16x Proximity
2x Flares
8x Stun Rods

It'll take on anyone and win. I also have a commando squad who are only armed with Laser Rifles, but carry 3x Smoke Grenades each, 3 x HE each and all wear flying armour. They can wipe out a whole battleship with no loss. Woohoo!
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Old 09-07-2005, 12:18 PM   #1496
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I usually add a laser tank as cannon fodder, particularly handy to enter access lifts to large ufos. Aliens seem to love firing blaster bombs down those lifts as soon as you show up
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Old 09-07-2005, 12:26 PM   #1497
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Here's a good philosophy to live by in this game:
"Ya keeps firing at 'em till they falls down" ~ Rampaging Ramsack Newton

Quote from 'The Curse Of Monkey Island' manual.
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Old 09-07-2005, 05:54 PM   #1498
Christian
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Quote:
Originally posted by PrejudiceSucks@Jul 9 2005, 06:53 AM
My equipment for an 8-man squad (it's the kind I use mostly, but for small UFOs I only take 3 people on a Skyranger) in a Lightning will be as follows (most of the time) :-

5x Laser Rifle
2x Heavy Plasma
1x Heavy Laser
Sometimes a small launcher w/3 bombs instead of a Laser Rifle
2x Heavy Plasma clips
12x Medkits (if in armour) - 12 because they do run out, I have 3 medics who carry 2 each and no HE
10x HE Packs - 2 for all non-medics
8x Smoke Grenades
16x Proximity
2x Flares
8x Stun Rods

It'll take on anyone and win. I also have a commando squad who are only armed with Laser Rifles, but carry 3x Smoke Grenades each, 3 x HE each and all wear flying armour. They can wipe out a whole battleship with no loss. Woohoo!
Why the lasers? Aren't plasma weapons much better? When you say HE, are referring to alien grenades, normal grenades or the big fat stationary HE's with 110 in damage?
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Old 09-07-2005, 06:32 PM   #1499
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Hehey the big HE Packs. I like Lasers a lot better, they're more reliable and you never waste a shot as they have no ammo.

Plasma Rifles are only marginally more powerful than Laser Rifles, so I take weapons that don't need clips.
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Old 14-07-2005, 08:45 PM   #1500
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Hi I'm new to UFO : Enemy Unknown. I download the Abandonia version but I have 2 very big problems, and I can't play the game at all.

1. The game is too fast, when I put the time on 5s, it goes more like 2 minutes a second, the scrolling is too fast, the action is too fast and I'm unable to follow anything. How do you fix it?

2. This is a major problem that I just can't seem to fix ALL my DOS games are extremly dark, they're unplayable. I remember playing Betrayal at Krondor, I went back to it recently and the day was so dark that I couldn't see anything. UFO is not a DOS game, so I can't use DosBox which fixes the brightness a bit, but it's still way to dark. The missions are again unplayable. The gamma correction in Windows 98E does not affect games that are full screen, pretty much every DOS game. I have tried so many gamma programs and none of them work for full screen/DOS games. Anyone has anything on this, please?

I just can't enjoy the game right now, I barely see the aliens and scrolling is impossible to pinpoint 1 enemy and things go too fast, please help . :crazy:
                       
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