![]() |
#131 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
|
![]() They thought it wouldn't bring in enough dough if they made one. What a load of bull-honkey! LOL
Anyway, I know people from all over that have played this game. If they were selling this game in 8 different countries, why wouldn't it bring enough cash flow with it? I like to be the draconians, and I have had a nightshade and one of the special moutain resources at the same time at least 7 times now |
||
![]() ![]() |
|
![]() |
#132 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
|
![]() Quote:
|
||
![]() ![]() |
|
![]() |
#133 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
|
![]() Well, nobody has claimed it and is profiting off of it... Afterall, interactive took the civ series, and MOM is only slightly older than civ1. Shouldn't someone have made it by now?
|
||
![]() ![]() |
|
![]() |
#134 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
|
![]() Quote:
|
||
![]() ![]() |
|
![]() |
#135 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
|
![]() But they are having problems. Game makers shouldn't be stalled like that.
|
||
![]() ![]() |
|
![]() |
#136 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
|
![]() Quote:
|
||
![]() ![]() |
|
![]() |
#137 | ||
|
![]() Haven't had time to go through all the posts listed here, so I beg pardon if I'm repeating anyone.
Here is the recipe for the strongest AND Immortal unit: 1.Start as a death mage with high human race 2. Reach the paladins ASAP 3. Cast "Wraithform" on paladins. Bingo. U have the unit with both magic and weapon immunity. That makes them immortal everybody-killer :Titan: After that game becomes VERY dull as all you have to do is train a couple of those units and conquer both worlds. "yawn" |
||
|
|
![]() |
#138 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
|
![]() Unless the Guys in myrror cast the block planar travel. I've seen the computers cast spells like that, and armegeddon. Though not at the same time, as I often try to do. If the computer is ever smart enough to do this, your wraithformed paladins won't be of any use to you when your world turns to ruin.
|
||
![]() ![]() |
|
![]() |
#139 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
|
![]() "Stardock continues to pursue the Master of Magic license, but development of Stardock's fantasy TBS game, which may be the next MoM, is on hold. Stardock is now focused on completing Galactic Civilizations 2 and the newly announced massively multiplayer RTS, Society."
This, borodin. Question is, is he building from the ground up on this one? Or is he using graphics and scripting from the last one? Some times you will never know. I suppose it isnt a problem as far as the game maker is concerned, but the other game to me is a problem LOL It is rude to behind in LOL |
||
![]() ![]() |
|
![]() |
#140 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: ,
Posts: 117
|
![]() Its a really nice game :w00t: , Im playing it atm on my old rig with full sound/speed, same with warlord2, Colonization
pentium 133Mhz Sound Blaster AWE64 Value |
||
![]() ![]() |
|
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Master of Magic won't install | earlofwessex | Troubleshooting | 2 | 21-04-2008 02:34 PM |
Master Of Magic | pratputajao | Troubleshooting | 0 | 03-07-2007 04:33 AM |
Master Of Magic | kiotee | Troubleshooting | 1 | 08-05-2006 10:49 PM |
Master Of Magic | TyLord | Troubleshooting | 1 | 09-04-2005 07:23 AM |
Master Of Magic Multiplayer Help | caesar007 | Forum Games | 0 | 22-02-2005 10:25 PM |
|
|
||
  |