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Old 05-08-2005, 02:21 AM   #151
blastradius14
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I like the wind mage, the sage and fang if I can get them:evil:

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Old 05-08-2005, 02:34 AM   #152
rudhraigh
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I actually still have the t-shirt that came with my original copy. Anyone else remember that?
This game was all about getting the heroes up, casting spells on them to make them special and maing them artifacts. And boy, did it work well.

Personally I liked the Dwarves, they were great builders. But the Night Elves were more fun...
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Old 05-08-2005, 03:02 AM   #153
rudhraigh
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And I believe that it was Jaer the Wind Mage..

Personally I was a Warrax fan, combined with Draco for soem close killin' action and that other mage, the one that begins with "M"
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Old 05-08-2005, 08:47 AM   #154
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You mean Malleus. They're ok, but I prefer this priestess that you can get when you use Life Magic. She has really many abilities and always heals after combat. Otherwise Warrax is very good and eventually sometimes Mystic X and The Golden One, with lucky attributes.
                       
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Old 05-08-2005, 01:00 PM   #155
Borodin
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Quote:
Originally posted by rudhraigh@Aug 5 2005, 03:02 AM
And I believe that it was Jaer the Wind Mage..

Yes, that's whom I meant. Thanks.

What a shame Stardock has back-burnered it! I wonder if the publisher decided to back off on support. I really can't see the developers doing so without good reason, and they seemed pretty confident at one time that the AI would be easy to implement.
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Old 05-08-2005, 11:17 PM   #156
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PIRATE TALE OF ALL OLD FAVORITE GAMES WHO SIT IN RIGHTS-LIMBO FOREVER, NEVER UPDATED OR SEQUELS NEVER MADE

Yar.

Sit back me maties and hear a tale.

Tis a sad tale, sad and oft' told aboard ol' cap'n squaddie's vessel.

Thar was a game of old. On ye bonnie computer.

It was a whale of a game, and pleased all who played her, from swabbie to cook to captain.

Alas, the game was passed by. It was left to the sea with no crew to man her.

She's out there e'en now tho years and years have passed- driftin' and driftin' - never to return to port or have her sails repaired or poop deck swabbed.

The owners and makers of the game have left her for the sea, and never shall we see her like again.
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Old 05-08-2005, 11:33 PM   #157
blastradius14
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Stinks, doesn't it? I think more people would be happy if Stardock would work on MoM2 instead
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Old 08-08-2005, 04:43 PM   #158
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I just finished a game in which I tried a super-fast strategy I read about somewhere. Started w/ 4 opponents, Impossible difficulty, medium landmass (i think it was medium), 11 life books, high elves. Immediatley summoned a few guardian spirits to scout around for enemy capital cities, Endurance speeds this up quite a lot. As soon as I had 3 spirits running around, I began casting Stream of Life (double population, no unrest) on my city. Once it was complete I raised the taxes to the maximum amount. Research Invulnerability as soon as it is available. Once you've got a enemy capital found, cast Invulnerable on your guardian spirit, and attack! The computer controlled player will probably not know how to handle your incorporal, invulnerable unit. The closest I came to loosing any of my units was when one of Jafar's heros cast psionic blast on it, taking it to red hits - a healing spell fixed me up ok and he never cast it again. Lionheart, Bless, Prayer all make it easier if you have the mana/casting skill for them. I defeated the 4th enemy in 1410 - took a while to find Ariel :bleh:
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Old 16-08-2005, 03:15 AM   #159
blastradius14
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That's a cheap tactic. If MOM2 ever comes out and it is muliplayer, I wouldn't want someone to do that to me...
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Old 16-08-2005, 08:51 PM   #160
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Quote:
Originally posted by Lizard@Feb 17 2005, 07:57 PM
And dont forget dark elf warlocks....Best normal unit in the game.....
But weakened a bit after last patch (-1 magic attack), as well as Halfling units in general (-1 defense).
                       
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