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#11 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: ,
Posts: 44
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![]() Ha! Just as I said - the only difference is in crew's photos :whistle:
Thanks for the comparison, Sebastianos! |
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#12 | ||
![]() ![]() ![]() Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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![]() Ah. But take a look for instance at the damage control screen on both platforms... I think PC wins that one. Anyway, I think the C64 rocks, but as I said, this game is not about graphics at all... and AFAIK it looks like cr@p on both platforms...
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#13 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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#14 | ||
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#15 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: ,
Posts: 44
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#16 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Aachen, Germany
Posts: 33
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![]() Is it possible that the manual file is broken? (both the HOTU file and the Abandonia file?) It ends out of nowhere, the last section is repeated (->buggy), collectible objects are not explained and - most importantly - catastrophe pots are not mentioned as well. I do have the impression that the manual file is not complete.
So can anybody tell me why those catastrophe pots are exploding and what the collectible items are good for? |
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#17 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Ljutomer, Slovenia
Posts: 3,883
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![]() Both manuals come from the same place - the collection of old C64 manuals! I'm not sure if it's complete or not, but I can try to explain some more stuff.
The items you can collect can help you in different ways. It's best to have Spok and Scotty in the away teams (with other members) as they will analyse things and tell you either what a thing does - or which thing you'd need to do something. I know those canisters (PSI I think) can make rebel captains loyal again and the PSI device can turn rebell ships back to loyal ones. The Cerenkov crystal can reduce the usage of the warp drive (and some other can do the same for the impusle engine). If I find my old notebook - where I kept all the things I found out about the game I will complete the list further. Just remember that for some doors you really need the device Spok will tell you to use - otherwise the passage will colapse and you'll never be able to get through. If you enter a system with Catastroph pods - you're doomed - behind soon as you decide to go to the next system they will explode and the game will be over - so write down where those pods are and awoid those systems at all costs! |
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#18 | ||
![]() ![]() Join Date: Dec 2005
Location: ,
Posts: 2
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![]() Has anyone else played this game?
I'm having trouble with it. Whenever I am on my way to a planet, about halfway there Spock comes up with the Mission Failed screen saying that my mission time has expired and the Klein Sphere has now become permanent. I didn't even get to play that long!!! Also, the screen where I select what planet to go too is spinning way too fast. Any suggestions or help??? Thanks!!! |
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#19 | ||
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![]() <div class='quotetop'>QUOTE(TheatreDivaChu @ Dec 12 2005, 07:41 PM) [snapback]188683[/snapback]</div>
Quote:
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#20 | ||
![]() ![]() Join Date: Mar 2010
Location: Riverside, United States
Posts: 2
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![]() Wikipedia mentions a 3D map. Does anyone have it or know where to get it?
Thanks! |
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