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#1731 | ||
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![]() To Blood-Piggy: Well, It has a quite difficulty learning step, no tutorials of any kind, but i never read the manual, cuz i didn't have one. But a friend of mine watched me play it for 15 mins, went home downloaded it and figured the game out allmsot immideatly. By the end of the first week he had allready Destroyed his first alien base. That's one week in real time.
To Sharp: It's useless to build more than one large radar, if you use a small and a large radar, then they combine, but 2 large radars don't give u any advantages. |
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#1732 | ||
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![]() Actually each large radar has a 5% chance per 10minutes of detecting a UFO at 450 nautical miles. Multiple radars mean multiple chances so if you have two radars then you will get 10% at the same range, having a small radar is more useless as it will only increase the chance of detecting a UFO within 300miles by 5% so if you have a large radar and a small radar, within 300miles every ten minutes you get a 10% chance at detecting a UFO, with two large radars you get a 10% chance of detecting a UFO every ten minutes at 450 nautical miles, 4 large radars and you get a 20% chance etc...
Of course a Hyperwave Decoder beats them all and you can replace all your radar's with one of these which will detect any UFO in its range (same as large radar range) instantly. It does take a while to get the hang of the game, if you have a manual you should be fine, when i first played the game i tried it with just finding out how to build a base and get troops to combat, needless to say aliens managed to get a stunning victory. Apocalypse is an awesome game, although nothing much like UFO except it can be turnbased and has the same storyline, almost everything in Apocalypse was changed from the original UFO: Enemy Unknown. Honestly Apocalypse doesnt suit well to being a continuation of Enemy Unknown, but it is a pretty awesome game nonetheless. Much nicer then getting Terror from the Deep which is basically Enemy Unknown, but underwater.
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#1733 | ||
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![]() i have just began a campaign on super human
what i do to succeed is save very often and restart if one of my crew members is killed... cheating? perhaps. tedious? sometimes. but it pays off in the long run. does anyone else do this? |
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#1734 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Abdurrazak, Afghanistan
Posts: 229
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![]() i did.But it was boring so halfway through the game i stopped
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#1735 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Amora, Portugal
Posts: 373
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![]() Quote:
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#1736 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: ,
Posts: 164
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![]() Quote:
I did too ! But only after beating the game on normal level. It's tedious at first, but you reach a point where it's kind of cool pretty fast. And in the end it's really cool to defend the whole world with 20 or 30 men (if you managed to keep most of your guys alive from the start they really pack quite some punch when the time for retribution arrives). |
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#1737 | ||
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![]() I'm having a problem: I can't load tank/cannon onto the skyranger. I have one Tank/Cannon in stores, and 20 HWP cannon shells. On the Equip screen, I can see the tank but not the shells, and attempting to load the tank gives a "no ammo for that HWP" (or similar) message.
Using the Win safe version from this site. Any suggestions? |
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#1738 | ||
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![]() i will check it out
i wouldnt be surprised if this was a bug, my version crashes every so often off topic: where is the best place to build your base? also, superhuman is insane because the scientist maintenance cost is through the roof! |
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#1739 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() I wouldn't worry too much about maintenance costs, as soon as you've got the opportunity to recruit some engineers. They're just money machines...
Best places to build bases: where you cover the best sponsoring countries/areas (USA, Japan, Europe are the top 3). If you distribute your bases according to this, your radars/hyperwave and aircraft will have a good coverage of pretty much the entire globe as well.
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#1740 | ||
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![]() I find the best place to lay your initial base is in Europe, this is becuase
1) It covers quite a lot of sponsor countries 2) Its the most expensive base area to buy 3) Your first base comes free :w00t: Now when you have a HWP, you have to buy the ammo for that specific HWP, for example, you buy a Rocket Launcher HWP, but but 50 cannon shells, you cannot fire the cannon shells out of the rocket launcher. Of course it may be another problem but that may be a possible one. I dont think it would be the 80-item limit as the tank just counts as 4 soldier seats and im pretty sure ive had 80 items with the tank, of course I may be wrong and the problem may be lack of space to put the shells. Superhuman is fairly hard to play normally, without doing any type of cheating (except for regular saves incase of game crashes), you really have to be far more tactical in everything you do from buying soldiers, and which countries to bother to defend instead of wasting resources on failing missions. Of course once you get some good stuff to engineer it supplements your income quite well but initially it is hard to make a profit while managing to get a high score as you still need engineers for your own stuff to make.
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