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#41 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Lisboa, Portugal
Posts: 506
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1st: you buy products available in the harbour from a kind that your ship can carry; in this case, just travell to another harbour that has demand for these products and sell them 2nd: someone gives you a task named "freight business". this is the easy one because your ship will be load and unloaded automaticly. just make sure you can get to the destination on time, or they will not accept the cargo anymore and will force you to pay a fine. 3rd: someone gives you a task named "forward business". at this one, you will have to buy the product they are asking (it doesn' t matter where you get it) and put it in a warehouse at the destination harbour. just make sure you have the right quantity and at the date they asked for it. when the scheduled day arrives, they will take the cargo from the warehouse and will pay you the money. I hope this helps |
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#42 | ||
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![]() Thank you very much |
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#43 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2005
Location: ,
Posts: 5
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![]() First time poster... right off let me say I love the site, and i think this message board set up for each game is killer, especially since there aren't (game)faq's for a lot of these older titles.
Anyway, I was wondering if anybody is making any sensible use of either the warehouses or the dock-side oil tanks in this game. It seems the only real use for the warehouses I've had is for Forward Business, but these warehouses seem to be quite prominent in the game. Am I missing something here? Is there a way to automate routes between two warehouses or something? Or are they just basically a useless feature...? As far as the oil tanks go, the only purpose I can see would be to have your ships auto-fill fuel at those ports, but I haven't tried using them yet..... |
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#44 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() Welcome aboard!
For the fuel tanks, I never bothered using those. If they would indeed auto-fuel your ships, that would be handy, but I haven't tried them yet. I also just use warehouses for Forward Business (though I've never calculated if it's cheaper to buy warehouses or to rent them, if it's just a single time you've got any Forward Business to that port, or an exceptionally large load). However, I've noticed that every month I'm getting some income from my warehouses. Here again I really should try to see how much profit this yields, compared to the initial cost of buying these warehouses. In addition, a downside of owning warehouses is that either you have to insure them for a modest price, or risk losing them during one of those port fires. Speaking of Forward Business: sometimes you'll get contracts for hauling for example well over 100,000 tons to some port, of a certain cargo that's hard to find. In those cases it's quite often possible to buy the remaining part in the port itself and stock it in your warehouses, while still making a profit on this part of the transaction. It's a bit surprising how no one seems to have done any reverse engineering on Ocean Trader yet, with regard to profit vs. investment, most profitable trading routes, etc.
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#45 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2005
Location: ,
Posts: 5
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![]() Well this game at least deserves a basic FAQ.... some tables of supply/demand for each port would be pretty easy to put together, and pretty useful for beginning players...
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#46 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() That's a good idea!
However, the prices do vary with time, so they should all be captured early in the game when they haven't been affected by your trading yet. Secondly, supply volumes vary even more, and good import/export cargo in a certain port isn't always listed among the "major imports and exports".
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#47 | ||
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![]() When I run Ocean Trader my processor immediately starts to run at 100% and continues to do so when i play. This makes my computer overheated, which finally causes it to switch off. How can I avoid this? I am using Windows XP pro, a 2.66 ghz processor on a portable computer. Thankful for any help regarding this, I really like the game!
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#48 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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You can always try lowering the number of CPU cycles in Dosbox and skipping a few frames as well, but I'm not sure if this can lower your CPU usage to below 100%.
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#49 | ||
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![]() Is there any cheat codes
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There may come a day when the courage of men fails, When we forsake our friends and break all bonds of fellowship, but it is not this day, An hour of wolves and shattered shields, When the age of men comes crashing down, But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand! Men of the west! Click my dragons please ![]() ![]() Or just click here for all of them |
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#50 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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